fredag 19. februar 2016

Noroff fagskole: CR2 - Character Rigging 02 - Face Rigging

This week at Noroff, I am rigging the face of a character


Time-budget



Work

Like last week, a lot of work has been done, and I won't bother writing all of it.

The main work that has been done, is parent-relationships, constraints, joint, skinning and weighted tangents.
I have also made several "faces", for the original face to change between.


Here is my outliner:




And here are my layers:



Here is a screenshot of all the different faces that I made (changed).


Here is a screenshot of the face, with the controllers and the gui.
The gui is the multi-part controller for all of the face-attributes.




Finished Product

With this rigging, I can easily change the attributes of the characters face to make it change.





Ingen kommentarer:

Legg inn en kommentar