One generic walk, and one personal walk.
Time-budget
Reference & Idea development
For reference of the personal walk, I walked around differently, recorded myself and chose a walk that I found nice.
This is what I ended up choosing.
I then grabbed some screenshots of the key poses, and copied them over to Photoshop, where I drew some lines of action.
Work
With the reference picture on the other screen, I started to key in the movements in Maya using a pre-made model (Not made by me).
Here is a picture of my scene with three different shotcam angles. (The upper left is the perspective camera, which is the one I used while animating.)
Here is a picture of all the different keys for all of the different controllers, keyed.
This is just a video showing early work, not finished.
Finished Product
Generic walk
Personal walk
Animating is really difficult and time-consuming. I wasn't able to get the exact energy from the reference, but I feel i got the poses nice.





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